
Strength and Solidarity presents · a Drakenscroll production
The Shoppable Filmgame
Invented by Robin Lee Cooksey
A film you watch, that you can play like a video game, that you can shop in like a store.
An entirely new medium
Ladies and Gentlemen, we have made an outstanding breakthrough in multimedia entertainment, having created an entirely new medium of production that converges cinematic film, quest-driven gameplay, and online commerce in a single production.
It's a film you watch, that you can play like a video game, that you can shop in like a store.
Products are featured in the shoppable filmgame and a gentle glow indicates to the user that the product is actionable. While upon their quest, encountering these gently glowing products, the user can activate them and be led in-game to a checkout page where they can order that product, pay, and resume their game.
Our slate is very busy, and productions are created in the order they were received.
Warborn Blades, in every campaign
Warborn Blades is featured in every Shoppable Filmgame we produce. Should your campaign carry further merchants, each additional merchant is an ad spend of $5,000, chosen below as you seal. Each campaign carries 5% of attributed merchandise sales, defined in the signed Charter.
Build the Charter
Choose a bounded commission. Its scope, limits, acceptance tests and production price are fixed before payment.
Scope boundaries
- — About 60 finished campaign minutes
- — One merchant store or product line, plus Warborn Blades
- — One protagonist and one quest arc
- — Delivered as a download or pressed to disc — never a browser stream
Acceptance tests
- — Treatment and quest map approved before production
- — Every glowing product opens its verified checkout and the game resumes
- — Final campaign passes the signed delivery specification
Warborn Blades rides in every filmgame we produce, at no charge.
Why the house prices as it does: a letter from the Founder.

